

We had to be quiet while listening to off key Tuba scales. We found a room sandwiched between a psychiatrist’s office and some music practice rooms. When it became 5 guys in our spare bedroom, my wife finally kicked us out. Afterwards, when we got to 4 people, I ran the company out of our spare bedroom. We bootstrapped the company from the beginning – we met in a Starbucks twice a week and paid ourselves very little. How did you start Sandlot Games and what accounts for your success? You truly are an example of the “American Dream” as it relates to casual games. Sandlot has grown from a small operation into one of the most successful independent casual game companies around. Andy, our Director of Development, just finished Tropix, and loves lots of things about it. In fact, “chuzzling” is a word we use in the production of our titles that means that extra bit of personality and polish. Obviously, the production values of PopCap titles, including Chuzzle, are first rate. I’ve always loved the gameLab games – they are very original. What about other developers’ games? Anything new and interesting that has caught your attention recently? Granny, of course, kicks some serious butt. We are a somewhat unique game developer because we have a number of hit games in different genres on different platforms. I am very pleased with the standards we set for visual quality with Glyph, and Slyder is a great mobile game. I love shopping for and customizing your own bakery in Cake Mania. I love all of our games, but especially the Tradewinds series. What games have you developed that you’re especially fond of? Something not too kiddy but conveys green lawns, fun memories, and positive values. We wanted to have a name that really connotes community and a fun, safe environment. Frankly I think Sandlot Games rolls off the tongue a bit better. This is why our name is Sandlot Games but the kids are actually playing in a sandbox. Well, Sandbox Games was taken (trademark issue), so we came up with the next best name, Sandlot Games. How did you come up with the name Sandlot Games?
